Π½Π°ΠΉΡΠΈ ΠΊΡΠ΅ΠΏΠΎΡΡΡ ΠΊΡΠ°Ρ Π² ΠΌΠ°ΠΉΠ½ΠΊΡΠ°ΡΡ ΠΏΠΎ ΡΠΈΠ΄Ρ
End City Finder
Last Update: Jul 8, 2020 (MC 1.16)
Drop level.dat anywhere.
How To Use
Colors
Limitations
The locations on Bedrock Edition are not 100% accurate.
Requirements
For technical reasons, you need to know the seed of your world to use End City Finder, unless, of course, you want to find a seed for a new world. If you’re playing SSP, the app is able to fetch the seed from your savegame. Alternatively, you can use the /seed command ingame. In SMP, you can use the same command if you have sufficient rights. Otherwise, however, you’re dependent on the server owner, who started the world and has access to the savegame and config files.
Technical
This app uses some relatively new web technologies. As a result, some features may be disabled for older browsers. I recommend using the latest version of a major browser such as Chrome, Firefox, Edge or Safari.
Usage
Seed Selection
The first thing you should do is select a seed and version. You can either type it in manually, or you can load it from your savegame. The latter can be done by clicking on «Load from Save. « and selecting your level.dat, or by drag&dropping the level.dat file into your browser window. Level.dat is a small file located in the folder of every Minecraft savegame. You can find the savegames in the saves folder of your Minecraft installation. On Windows you can use %appdata%\.minecraft\saves to get to that folder.
Levels allow you to store and reuse seeds on this website, without having to load your savegame every time. When loading a seed from a level, the seed will automatically be stored as a level.
You should also know that a seed is always a number (up to around 20 digits). If you type in anything else (like letters), it will be converted to a number. The app does this the same way Minecraft does, so it’s safe to use letters (and other characters) as well.
Navigation
Once you entered your seed and version you can start using the map. To scroll, use your arrow keys while your mouse cursor points at the map, or move your mouse while holding down the left mouse button. You can use the slider below the map or your mousewheel for zooming. The lower inputs allow you to go to a specific point (e.g., your base) of the map and set a marker there. You can always remove and add the marker by double clicking on the map. The «Save Map» button allows you to save the currently shown map as png image file.
Touchscreen
When using a touch-enabled device, an extra option for enabling/disabling touchscreen control will appear below the map. With that option enabled, you can drag the map with your finger to navigate, you can pinch to zoom in and out, and you can tap and hold to set a marker on the map. By double tapping on the map, you can quickly enable/disable the functionality as well.
Seed Map
Last Update: Jun 13, 2021 (MC 1.17)
Drop level.dat anywhere.
How To Use
Limitations
Some features are not 100% accurate, i.e., locations can be wrong or missing. These include:
Various other structures such as villages and igloos can sometimes fail to generate in-game as well.
Let me know in the comments if you find any wrong or missing locations. Please make sure that:
Requirements
For technical reasons, you need to know the seed of your world to use Seed Map, unless, of course, you want to find a seed for a new world. If you’re playing SSP, the app is able to fetch the seed from your savegame. Alternatively, you can use the /seed command ingame. In SMP, you can use the same command if you have sufficient rights. Otherwise, however, you’re dependent on the server owner, who started the world and has access to the savegame and config files.
Browser
This app uses some relatively new web technologies. As a result, some features may be disabled for older browsers. I recommend using the latest version of a major browser such as Chrome, Firefox, Edge or Safari.
Usage
Seed Selection
The first thing you should do is select a seed and version. You can either type it in manually, or you can load it from your savegame. The latter can be done by clicking on «Load from Save. « and selecting your level.dat, or by drag&dropping the level.dat file into your browser window. Level.dat is a small file located in the folder of every Minecraft savegame. You can find the savegames in the saves folder of your Minecraft installation. On Windows you can use %appdata%\.minecraft\saves to get to that folder.
You should also know that a seed is always a number (up to around 20 digits). If you type in anything else (like letters), it will be converted to a number. The app does this the same way Minecraft does, so it’s safe to use letters (and other characters) as well.
Dimension and Feature Selection
Below the seed and version, you can also choose the Minecraft dimension that you want to view (Overworld, Nether or End). This, and the version you use, will affect which features can be enabled. To toggle certain features, click on the icons in the features box just above the map.
You can also expand and collapse features box by clicking the arrow on the right side of the box to show the full names of the features, as well as some more options.
Note that some features will only show if you zoomed in enough. This is to keep the app fast and to not flood it with icons. The app will show a warning and all affected features will be highlighted once that happens.
Navigation
Once you entered all the options you can start using the map. To scroll, use your arrow keys while your mouse cursor points at the map, or move your mouse while holding down the left mouse button. You can use the slider below the map or your mousewheel for zooming. The lower inputs allow you to go to a specific point (e.g., your base) of the map and set a marker there. You can always remove and add the marker by double clicking on the map. The «Save Map» button allows you to save the currently shown map as png image file.
Selecting structure locations
You can click or tap on the icons on the map to see their exact coordinates in the game. For some structures, additional details are shown as well.
Touchscreen
When using a touch-enabled device, an extra option for enabling/disabling touchscreen control will appear below the map. With that option enabled, you can drag the map with your finger to navigate, you can pinch to zoom in and out, and you can tap and hold to set a marker on the map. By double tapping on the map, you can quickly enable/disable the functionality as well.
Biome Finder
Last Update: Jul 12, 2020 (MC 1.16)
Drop level.dat anywhere.
How To Use
Requirements
For technical reasons, you need to know the seed of your world to use Biome Finder, unless, of course, you want to find a seed for a new world. If you’re playing SSP, the app is able to fetch the seed from your savegame. Alternatively, you can use the /seed command ingame. In SMP, you can use the same command if you have sufficient rights. Otherwise, however, you’re dependent on the server owner, who started the world and has access to the savegame and config files.
Technical
This app uses some relatively new web technologies. As a result, some features may be disabled for older browsers. I recommend using the latest version of a major browser such as Chrome, Firefox, Edge or Safari.
Usage
Seed Selection
The first thing you should do is select a seed and version. You can either type it in manually, or you can load it from your savegame. The latter can be done by clicking on «Load from Save. « and selecting your level.dat, or by drag&dropping the level.dat file into your browser window. Level.dat is a small file located in the folder of every Minecraft savegame. You can find the savegames in the saves folder of your Minecraft installation. On Windows you can use %appdata%\.minecraft\saves to get to that folder.
Levels allow you to store and reuse seeds on this website, without having to load your savegame every time. When loading a seed from a level, the seed will automatically be stored as a level.
You should also know that a seed is always a number (up to around 20 digits). If you type in anything else (like letters), it will be converted to a number. The app does this the same way Minecraft does, so it’s safe to use letters (and other characters) as well.
Navigation
Once you entered your seed and version you can start using the map. To scroll, use your arrow keys while your mouse cursor points at the map, or move your mouse while holding down the left mouse button. You can use the slider below the map or your mousewheel for zooming. The lower inputs allow you to go to a specific point (e.g., your base) of the map and set a marker there. You can always remove and add the marker by double clicking on the map. The «Save Map» button allows you to save the currently shown map as png image file.
Touchscreen
When using a touch-enabled device, an extra option for enabling/disabling touchscreen control will appear below the map. With that option enabled, you can drag the map with your finger to navigate, you can pinch to zoom in and out, and you can tap and hold to set a marker on the map. By double tapping on the map, you can quickly enable/disable the functionality as well.
Credits
Thanks to Earthcomputer for his work on bedrockified, which helped improve support for Bedrock Edition.
Thanks to amidst for providing biome colors.
ΠΠ°ΠΊ Π½Π°ΠΉΡΠΈ ΠΊΡΠ΅ΠΏΠΎΡΡΡ ΠΊΡΠ°Ρ Ρ ΠΌΠΈΠ½ΠΈΠΌΠ°Π»ΡΠ½ΡΠΌΠΈ Π·Π°ΡΡΠ°ΡΠ°ΠΌΠΈ Π½Π° ΡΠ΅ΡΡΡΡΡ [GUIDE] [1.12.2-Beta 1.8]
ΠΠΎΠ·Π΄ΡΠ°Π²Π»ΡΡ! ΠΡΠ΅Π³ΠΎ 3% ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»Π΅ΠΉ, ΡΠ²ΠΈΠ΄Π΅Π²ΡΠΈΡ
ΡΡΡ ΡΡΠ°ΡΡΡ Π·Π°ΡΠ»ΠΈ ΡΡΠ΄Π°. ΠΠΎΡ
ΠΎΠΆΠ΅, Π²Ρ ΡΠΎΠΆΠ΅ Π² ΡΡΠΎΠΌ ΡΠΈΡΠ»Π΅. (ΠΠ° ΡΠ°ΠΌΠΎΠΌ Π΄Π΅Π»Π΅ Π½ΠΈΠΊΠ°ΠΊΠΎΠΉ ΡΡΠ°ΡΠΈΡΡΠΈΠΊΠΈ Π½Π΅Ρ ΠΈ Ρ Π²Π°Ρ ΠΏΡΠΎΡΡΠΎ ΡΠ°ΠΊ ΠΏΠΎΡ
Π²Π°Π»ΠΈΠ» (ΠΏΡΠ°Π²Π΄Π° Ρ Π·Π»ΠΎΠΉ?))
ΠΠ°Π½Π½ΡΠΉ Π³Π°ΠΉΠ΄ ΡΠ°Π±ΠΎΡΠ°Π΅Ρ ΡΠΎΠ»ΡΠΊΠΎ Π΄ΠΎ 1.12.2 Π²ΠΊΠ»ΡΡΠΈΡΠ΅Π»ΡΠ½ΠΎ!
ΠΠ°ΠΊ ΡΠΎΠ»ΡΠΊΠΎ Π½Π°ΠΉΠ΄Ρ ΡΠΏΠΎΡΠΎΠ±Ρ ΡΠ΄Π΅Π»Π°ΡΡ ΡΠΎΠΆΠ΅ ΡΠ°ΠΌΠΎΠ΅ Π½Π° 1.13+ ΡΡΠ°Π·Ρ ΠΆΠ΅ Π½Π°ΠΏΠΈΡΡ ΡΡΠ°ΡΠ΅ΠΉΠΊΡ.
ΠΠ°Π»Π΅Π΅, Π½Π°ΠΌ Π½ΡΠΆΠ½Π° Π³Π΅ΠΎΠΌΠ΅ΡΡΠΈΡ. ΠΠ°, Π΄Π°, Π²Ρ Π½Π΅ ΠΎΡΠ»ΡΡΠ°Π»ΠΈΡΡ, Ρ ΠΎΡΡ Π³Π΄Π΅-ΡΠΎ Π΄Π° ΠΎΠ½Π° Π½ΡΠΆΠ½Π°! ΠΠ»Ρ ΡΡΠΎΠ³ΠΎ ΠΌΡ ΠΏΡΠΎΡΡΠΎ ΡΠ΄Π΅Π»Π°Π΅ΠΌ 2 Π±ΡΠΎΡΠΊΠ°: 1 Π³Π΄Π΅ ΠΌΡ Ρ ΠΎΡΠΈΠΌ, Π° 2 ΡΠ΅ΡΠ΅Π·
500 Π±Π»ΠΎΠΊΠΎΠ² ΠΎΡ 1 Π² Π»ΡΠ±ΡΡ ΡΡΠΎΡΠΎΠ½Ρ, ΠΊΡΠΎΠΌΠ΅ ΡΠΎΠΉ, ΠΊΡΠ΄Π° ΠΏΠΎΠ»Π΅ΡΠ΅Π»ΠΎ ΠΎΠΊΠΎ. ΠΠΎΡΠ»Π΅, ΠΌΡ ΡΠ΅ΡΡΠΈΠΌ Π³ΡΠ°ΡΠΈΠΊ. ΠΡΡΠ°ΡΠΈ, ΡΡΠΎΠ±Ρ Π±ΠΎΠ»Π΅Π΅ ΡΠΎΡΠ½ΠΎ ΡΠ·Π½Π°ΡΡ ΠΊΠΎΠΎΡΠ΄ΠΈΠ½Π°ΡΡ Π½ΡΠΆΠ½Ρ Π΄Π΅ΡΡΡΠΈΡΠ½ΡΠ΅ ΡΠ°ΡΡΠΈ Π΄ΡΠΎΠ±ΠΈ. ΠΠΎ ΡΡΠΎ Π½Π΅ ΠΎΠ±ΡΠ·Π°ΡΠ΅Π»ΡΠ½ΠΎ. ΠΠ°Π»Π΅Π΅, ΠΌΡ ΠΈΠ΄ΡΠΌ Π² ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΡ Π΄Π»Ρ ΡΠ΅ΡΡΠ΅Π½ΠΈΡ (Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ, ΠΠΠΠΠΠ‘-3D) ΠΈ Π΄Π΅Π»Π°Π΅ΠΌ ΡΠ΅ΡΡΡΠΆ ΠΏΠΎΠ»ΡΡΠ° ΡΡΠΈΡ
ΡΠ°ΠΌΡΡ
Π³Π»Π°Π·. Π, ΡΡΡΡ Π½Π΅ Π·Π°Π±ΡΠ», Π½Π°ΠΌ ΠΏΠΎΠ½Π°Π΄ΠΎΠ±ΠΈΡΡΡ ΡΠ³ΠΎΠ» ΠΏΠΎΠ»ΡΡ ΠΎΠΊΠ°. ΠΠ½ Π½Π°Ρ
ΠΎΠ΄ΠΈΡΡΡ Π² Π±ΡΠΊΠ²Π΅ f (Facing) Π½Π° ΡΠΊΡΠ°Π½Π΅ ΠΎΡΠ»Π°Π΄ΠΊΠΈ:
ΠΡ ΠΈΠ»ΠΈ Π΅ΡΠ»ΠΈ Π²Ρ ΡΠΌΠ΅Π»ΡΠΉ, Π»ΠΎΠ²ΠΊΠΈΠΉ ΠΈ ΡΠΌΠ΅Π»ΡΠΉ, ΠΌΠΎΠΆΠ΅ΡΠ΅ ΠΈ ΡΠ°ΠΊ ΡΠ°ΡΡΠ΅ΡΡΠΈΡΡ, Π½Π° Π±ΡΠΌΠ°Π³Π΅.
ΠΡ ΠΏΠΎΠ»ΡΡΠΈΠΌ ΠΏΠ΅ΡΠ΅ΡΠ΅ΠΊΠ°ΡΡΠΈΠ΅ΡΡ ΠΏΡΡΠΌΡΠ΅, ΠΈΠΌΠ΅Π½Π½ΠΎ Π½Π° ΡΡΠΎΠΌ ΠΏΠ΅ΡΠ΅ΡΠ΅ΡΠ΅Π½ΠΈΠΈ ΠΈ Π½Π°Ρ ΠΎΠ΄ΠΈΡΡΡ ΠΊΡΠ΅ΠΏΠΎΡΡΡ. Π‘ΠΊΠ°ΠΆΡ ΡΡΠ°Π·Ρ, ΡΡΠΎ ΡΠ°Π·Π±ΡΠΎΡ ΠΌΠΎΠΆΠ΅Ρ Π±ΡΡΡ Π΄ΠΎ 50 Π±Π»ΠΎΠΊΠΎΠ²! ΠΠΌΠ΅Π½Π½ΠΎ ΡΠ°ΠΊ ΠΌΠΎΠΆΠ½ΠΎ Π½Π°ΠΉΡΠΈ ΠΊΡΠ΅ΠΏΠΎΡΡΡ, ΠΏΡΠ°Π²Π΄Π° Π»Π΅Π³ΠΊΠΎ?)
Π§ΡΠΎ Ρ Π½Π°Ρ Π΄ΠΎΠ»ΠΆΠ½ΠΎ Π±ΡΠ»ΠΎ ΠΏΠΎΠ»ΡΡΠΈΡΡΡΡ Π½Π° ΡΠ΅ΡΡΠ΅ΠΆΠ΅ (ΠΏΡΠΈΠΌΠ΅ΡΠ½ΠΎ):
Π ΡΡΠ°ΡΡΡΡ Π΄Π»Ρ Π²Π°Ρ, Π΅ΡΡΡ ΡΠΏΠ΅Ρ. ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΠ° ΠΈ ΡΠ°ΠΉΡ Π΄Π»Ρ ΡΡΠΎΠ³ΠΎ. ΠΡ ΡΡΡΠ»ΠΊΠΈ Ρ ΠΎΡΡΠ°Π²Π»Ρ Π² ΠΊΠΎΠ½ΡΠ΅ Π½ΠΎΠ²ΠΎΡΡΠΈ. Π‘ΠΊΠ°ΠΆΡ Π·Π°ΡΠ°Π½Π΅Π΅, ΠΈΠΌΠ΅Π½Π½ΠΎ ΡΠ°ΠΊ ΠΎΠ½ΠΈ ΠΈ ΡΠ°Π±ΠΎΡΠ°ΡΡ, ΠΏΡΠ°Π²Π΄Π° Π² Π°Π²ΡΠΎΠΌΠ°ΡΠΈΡΠ΅ΡΠΊΠΎΠΌ ΡΠ΅ΠΆΠΈΠΌΠ΅. ΠΡΠ΅Π½Ρ ΠΏΠΎΠ»Π΅Π·Π½ΠΎ, Π²Π΅Π΄Ρ ΡΠΊΠΎΠ½ΠΎΠΌΠΈΡ Π²ΡΠ΅ΠΌΠ΅Π½ΠΈ ΠΈ ΡΠ΅ΡΡΡΡΠΎΠ² ΠΈ Ρ.Π΄., ΠΈ Ρ.ΠΏ.
ΠΡΠΎΠ³ΡΠ°ΠΌΠΌΠ°: stronghold_finder.exe [127 Kb]
Π‘Π°ΠΉΡ: *ΠΠΠΠ*
ΠΠΎΠΌΠ°Π½Π΄Π°:
ΠΠ°ΠΉΠ΄ ΠΎ ΠΏΠΎΡΡΠ°Π»Π°Ρ
Π² Π°Π΄: ΠΠ°ΠΉΠ΄
ΠΠΈΡΠΈΡΠ΅ ΠΎΠ± ΠΎΡΠΈΠ±ΠΊΠ°Ρ ΠΈ Π½Π΅Π΄ΠΎΡΡΡΠ°Ρ , Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎ ΡΡΠΎ-ΡΠΎ Π΄Π° ΠΏΡΠΎΠΏΡΡΡΠΈΠ». Π‘ΠΏΠ°ΡΠΈΠ±ΠΎ Π·Π° Π²Π½ΠΈΠΌΠ°Π½ΠΈΠ΅, ΡΠ΄Π°ΡΠΈ Π² ΠΏΠΎΠΈΡΠΊΠ°Ρ ΡΠ²ΠΎΠΈΡ ΠΊΡΠ΅ΠΏΠΎΡΡΠ΅ΠΉ!
Π‘ΠΈΠ΄ Π½Π° ΠΊΡΠ΅ΠΏΠΎΡΡΡ Π² ΠΠ°ΠΉΠ½ΠΊΡΠ°ΡΡ [1.16.5] [1.15.2] [1.12.2] [1.7.10]
ΠΡΠ»ΠΈΡΠ½ΡΠΉ ΡΠΈΠ΄ Π΄Π»Ρ ΡΠΏΠΈΠ΄ΡΠ°Π½Π° [1.17] [1.16]
ΠΡΠ»ΠΈΡΠ½ΡΠΉ ΡΠΈΠ΄ Π΄Π»Ρ ΠΏΡΠΎΡ ΠΎΠΆΠ΄Π΅Π½ΠΈΡ ΠΠ°ΠΉΠ½ΠΊΡΠ°ΡΡ Π½Π° ΡΠΊΠΎΡΠΎΡΡΡ. ΠΠ΄Π΅ΡΡ Ρ ΡΠΏΠ°ΡΠ½Π° Π²Ρ Π½Π°ΠΉΠ΄Π΅ΡΠ΅ Π²ΡΠ΅ ΡΡΠΎ Π½ΡΠΆΠ½ΠΎ Π΄Π»Ρ Π±ΡΡΡΡΠΎΠ³ΠΎ β¦
Π‘ΠΈΠ΄ β ΠΠ΅ΡΠ΅Π·ΠΎΠ²ΡΠΉ Π»Π΅Ρ, Π΄ΠΆΡΠ½Π³Π»ΠΈ, ΠΊΡΠ΅ΠΏΠΎΡΡΡ ΠΈ Π΄Π΅ΡΠ΅Π²Π½Ρ [1.17]
ΠΠ°Π½Π½ΡΠΉ ΡΠΈΠ΄ ΡΠ³Π΅Π½Π΅ΡΠΈΡΡΠ΅Ρ Π½Π΅ΠΏΠ»ΠΎΡ ΠΎΠΉ ΠΌΠΈΡ, Π³Π΄Π΅ ΠΈΠ³ΡΠΎΠΊ ΠΏΠΎΡΠ²ΠΈΡΡΡΡ Π² ΠΆΠΈΠ²ΠΎΠΏΠΈΡΠ½ΠΎΠΌ ΠΌΠ΅ΡΡΠ΅ Π½Π° Π±Π΅ΡΠ΅Π³Ρ ΠΌΠΎΡΡ ΠΈ Π½Π° ΠΊΡΠ°Ρ β¦
Π‘ΠΈΠ΄ Ρ ΠΡΠ΅ΠΏΠΎΡΡΡΡ Π² ΠΊΠ°Π½ΡΠΎΠ½Π΅ ΠΈ Π΄Π²Π΅ Π΄Π΅ΡΠ΅Π²Π½ΠΈ [1.16]
ΠΠ΅ ΠΏΠ»ΠΎΡ ΠΎΠΉ ΡΠΈΠ΄ Π΄Π»Ρ Π½Π°ΡΠ°Π»Π° Π½ΠΎΠ²ΠΎΠ³ΠΎ Π²ΡΠΆΠΈΠ²Π°Π½ΠΈΡ Π² ΠΠ°ΠΉΠ½ΠΊΡΠ°ΡΡ. ΠΠ΄Π΅ΡΡ Π΅ΡΡΡ Π²ΡΠ΅ ΡΡΠΎ Π½ΡΠΆΠ½ΠΎ ΠΈ Π½Π°Ρ ΠΎΠ΄ΠΈΡΡΡΡ ΡΡΠΎ β¦
ΠΠΆΡΠ½Π³Π»ΠΈ, Π₯ΡΠ°ΠΌΡ, ΠΠ΅ΡΠ΅Π²Π½Ρ ΠΈ ΠΠ²Π°Π½ΠΏΠΎΡΡ [1.16]
ΠΠ΅ΠΎΠ±ΡΡΠ½ΡΠΉ ΡΠΈΠ΄, Π³Π΄Π΅ Π΄ΠΆΡΠ½Π³Π»ΠΈ ΠΎΠΊΠ°Π·Π°Π»ΠΈΡΡ ΡΡΠ΄ΠΎΠΌ Ρ Π΅Π»ΠΎΠ²ΡΠΌ Π»Π΅ΡΠΎΠΌ. ΠΠΆΡΠ½Π³Π»ΠΈ ΠΎΡΠ½ΠΎΡΡΡΡΡ ΠΊ ΠΆΠ°ΡΠΊΠΈΠΌ Π±ΠΈΠΎΠΌΠ°ΠΌ. Π Π΅Π»ΠΎΠ²ΡΠΉ Π»Π΅Ρ β¦
ΠΡΠΎΠ±Π½ΡΠΊ, ΠΠΆΡΠ½Π³Π»ΠΈ ΠΈ ΠΊΠΎΡΠ°Π»Π»ΠΎΠ²ΡΠΉ ΡΠΈΡ [1.16]
Π¨ΠΈΠΊΠ°ΡΠ½ΡΠΉ ΡΠΈΠ» Ρ Π±ΠΎΠ»ΡΡΠΈΠΌ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²ΠΎΠΌ ΠΈΠ½ΡΠ΅ΡΠ΅ΡΠ½ΡΡ ΠΌΠ΅ΡΡ. ΠΠ³ΡΠ° Π½Π°ΡΠ½ΡΡΡΡ Π½Π° Π±Π΅ΡΠ΅Π³Ρ ΠΎΡΡΡΠΎΠ²Π° Π² Π±ΠΈΠΎΠΌΠ΅ Π΄ΠΆΡΠ½Π³Π»ΠΈ. Π’Π°ΠΊΠΆΠ΅ Π½Π΅Π΄Π°Π»Π΅ΠΊΠΎ β¦
Π‘ΠΈΠ΄ Ρ Π·ΠΎΠΌΠ±ΠΈ-Π΄Π΅ΡΠ΅Π²Π½Π΅ΠΉ, ΠΊΡΠ΅ΠΏΠΎΡΡΡΡ ΠΈ ΠΏΠΎΡΡΠ°Π»ΠΎΠΌ Π² ΠΊΡΠ°ΠΉ [1.16]
ΠΠ΅ΠΎΠ±ΡΡΠ½ΡΠΉ ΡΠΈΠ΄, Π²Ρ ΠΏΠΎΡΠ²ΠΈΡΠ΅ΡΡ Π² Π·ΠΎΠ±ΠΌΠΈ-Π΄Π΅ΡΠ΅Π²Π½Π΅. ΠΠ° ΠΎΠΊΡΠ°ΠΈΠ½Π΅ ΠΏΠΎΡΠ΅Π»Π΅Π½ΠΈΡ Π΅ΡΡΡ ΠΊΠ°Π½ΡΠΎΠ½, Π΅ΡΠ»ΠΈ ΡΠΏΡΡΡΠΈΡΡΡΡ Π² Π½ΠΈΠ·, ΡΠΎ Π½Π΅ΡΠ»ΠΎΠΆΠ½ΠΎ β¦
Π‘ΠΈΠ΄ β ΠΠ°ΡΠΎΠΏΠ»Π΅Π½Π½Π°Ρ Π±ΠΈΠ±Π»ΠΈΠΎΡΠ΅ΠΊΠ° [1.16]
ΠΡΠΈ ΠΏΠΎΠΌΠΎΡΠΈ ΡΡΠΎΠ³ΠΎ ΡΠΈΠ΄Π°, Π²Ρ ΡΠΌΠΎΠΆΠ΅ΡΠ΅ ΡΠ²ΠΈΠ΄Π΅ΡΡ Π΅ΡΠ΅ ΠΎΠ΄Π½Ρ ΠΈΠ½ΡΠ΅ΡΠ΅ΡΠ½ΡΡ ΠΎΡΠΈΠ±ΠΊΡ Π³Π΅Π½Π΅ΡΠ°ΡΠΎΡΠ° ΠΌΠΈΡΠ° ΠΠ°ΠΉΠ½ΠΊΡΠ°ΡΡ. ΠΡΠΈΠ±ΠΊΠΈ Π΄ΠΎΠ²ΠΎΠ»ΡΠ½ΠΎ ΡΠ°ΡΡΠΎ β¦
Π‘ΠΈΠ΄ Ρ ΠΌΠ°Π»Π΅Π½ΡΠΊΠΎΠΉ ΠΊΡΠ΅ΠΏΠΎΡΡΡΡ, ΠΏΠΎΡΡΠ°Π»ΠΎΠΌ Π² ΠΊΡΠ°ΠΉ ΠΈ Π΄Π΅ΡΠ΅Π²Π½Π΅ΠΉ [1.16]
Π‘ΠΈΠ΄ Π΄Π»Ρ ΠΊΡΠΎ Π½Π΅ Π»ΡΠ±ΠΈΡ ΠΈΡΠΊΠ°ΡΡ ΠΏΠΎΡΡΠ°Π» Π² ΠΊΡΠ°ΠΉ ΡΡΠ°Π½Π΄Π°ΡΡΠ½ΡΠΌΠΈ ΡΠΏΠΎΡΠΎΠ±Π°ΠΌΠΈ. ΠΠΎΡΠ»Π΅ ΡΡΠ°ΡΡΠ° ΠΈΠ³ΡΡ Π²Ρ ΡΡΠ°Π·Ρ ΠΌΠΎΠΆΠ΅ΡΠ΅ β¦
Π‘ΠΈΠ΄ β ΠΡΠ΅ΠΏΠΎΡΡΡ Π½Π° ΠΏΠΎΠ²Π΅ΡΡ Π½ΠΎΡΡΠΈ Ρ Π·Π°Π±ΡΠΎΡΠ΅Π½Π½ΠΎΠΉ Π΄Π΅ΡΠ΅Π²Π½ΠΈ [1.16]
ΠΡΡΡΠΎΠΉ ΡΠΈΠ΄ Ρ Π΄ΠΎΠ²ΠΎΠ»ΡΠ½ΠΎ ΡΠ΅Π΄ΠΊΠΈΠΌ Π±Π°Π³ΠΎΠΌ, ΠΊΡΠ΅ΠΏΠΎΡΡΡ ΡΠ³Π΅Π½Π΅ΡΠΈΡΠΎΠ²Π°Π»Π°ΡΡ ΠΏΠΎΡΡΠΈ Π½Π° ΠΏΠΎΠ²Π΅ΡΡ Π½ΠΎΡΡΠΈ, Π²ΡΡΡΡΠΏΠ°Π΅Ρ ΡΠΎΠ»ΡΠΊΠΎ Π΅Π΅ ΡΠ°ΡΡΡ Π½Π°Π΄ Π·Π΅ΠΌΠ»Π΅ΠΉ. β¦
Π‘ΠΈΠ΄ β ΠΠ²Π°Π½ΠΏΠΎΡΡ ΠΏΡΡΠΌΠΎ Π² Π΄Π΅ΡΠ΅Π²Π½Π΅ [1.16]
Π Π΅Π΄ΠΊΠΈΠΉ Π΄Π»Ρ ΡΡΠΏΠ΅ΡΠ½ΠΎΠ³ΠΎ Π²ΡΠΆΠΈΠ²Π°Π½ΠΈΡ Π² ΠΠ°ΠΉΠ½ΠΊΡΠ°ΡΡ. ΠΠ°Ρ ΠΆΠ΄ΡΡ ΡΠ΅ΡΡΡΠ΅ Π΄Π΅ΡΠ΅Π²Π½ΠΈ, ΡΠ΅ΠΌΡ ΠΊΡΠ·Π½ΠΈΡ Ρ Π»ΡΡΠΎΠΌ ΠΈ ΠΊΡΠ΅ΠΏΠΎΡΡΡ. Π β¦
Π‘ΠΈΠ΄ Π½Π° ΠΊΡΠ΅ΠΏΠΎΡΡΡ Π² ΠΠ°ΠΉΠ½ΠΊΡΠ°ΡΡ. ΠΠ°Π½Π½Π°Ρ ΡΡΡΡΠΊΡΡΡΠ° ΡΠ°ΡΠ΅ Π²ΡΠ΅Π³ΠΎ Π½Π°Ρ ΠΎΠ΄ΠΈΡΡΡ ΠΏΠΎΠ΄ Π·Π΅ΠΌΠ»Π΅ΠΉ ΠΈ Π½Π°ΠΉΡΠΈ Π΅Π΅ ΠΌΠΎΠΆΠ½ΠΎ ΡΠΎΠ»ΡΠΊΠΎ ΡΠ»ΡΡΠ°ΠΉΠ½ΠΎ ΠΈΠ»ΠΈ ΠΆΠ΅ Ρ ΠΏΠΎΠΌΠΎΡΡΡ ΠΎΠΊΠ° ΠΊΡΠ°Ρ. Π Π½Π΅ΠΉ Π½Π°Ρ ΠΎΠ΄ΠΈΡΡΡ ΠΏΠΎΡΡΠ°Π» Π² ΠΊΡΠ°ΠΉ. Π‘ΠΈΠ΄ Ρ ΠΊΠΎΠΎΡΠ΄ΠΈΠ½Π°ΡΠ°ΠΌΠΈ Π·Π½Π°ΡΠΈΡΠ΅Π»ΡΠ½ΠΎ ΠΎΠ±Π»Π΅Π³ΡΠΈΡ ΠΏΠΎΠΈΡΠΊ. Π Π½ΠΎΠ²ΡΡ Π²Π΅ΡΡΠΈΡ ΠΏΠΎΡΠ²ΠΈΠ»Π°ΡΡ Π΅ΡΠ΅ ΠΊΡΠ΅ΠΏΠΎΡΡΡ Π² Π½ΠΈΠΆΠ½Π΅ΠΌ ΠΌΠΈΡΠ΅. Π‘ΠΈΠ΄ Π½Π° ΠΊΡΠ΅ΠΏΠΎΡΡΡ Π² ΠΠ°ΠΉΠ½ΠΊΡΠ°ΡΡ 1.16.5 / 1.15.2 / 1.12.2 / 1.7.10

