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Fluid Pipe (Immersive Engineering)

This page is about the Fluid Pipe added by Immersive Engineering. For other uses, see Fluid Pipe .

Fluid Pipe
Mod Immersive Engineering
Type Tile entity
Technical details
First appearance 0.6.0
Flow speed 10 m/s

The Fluid Pipe is a block added by Immersive Engineering. It is used to move liquids around.

The Fluid Pipe will automatically pull liquids from a liquid output side to put them into an input liquid side, as shown to the right. Right-clicking a Fluid Pipe with an Engineer’s Hammer in it’s connecting spot will prevent it from connecting, or allow it to connect if it has been disabled.

Fluid Pipes can be covered with a Scaffolding; such as a Treated Wood Scaffolding or a Steel Scaffolding. Scaffoldings can be used to climb Fluid Pipes, or simply for decoration.

The Fluid Pipe is fairly slow on its own; a Fluid Pump can be used to speed the Fluid Pipe at the cost of some Redstone Flux (RF).

Содержание

Gallery

Using Fluid Pipes to automate a Refinery. Note that the Metal Barrels must have their configurations set.

Using Fluid Pipes with Metal Barrels; note the configurations (the blue dot and the orange dot).

Источник

Immersive Engineering/Резервуар

Резервуар — многоблочная структура добавляемая модификацией Immersive Engineering, позволяет удобно хранить жидкости в больших объемах. Вмещает в себя до 512 вёдер любой жидкости.

Жидкость можно заливать и забирать из резервуара с помощью ведра из любой стороны, заливать через верхний и нижний выход, а забирать только через нижний. Одновременно резервуар может хранить только один тип жидкости.

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Постройка [ ]

Схема постройки резервуара
Слой 5



Слой 4


Слой 3


Слой 2


Слой 1



При разрушении подходящим инструментом из резервуара выпадает следующее:

Источник

Windmill (Immersive Engineering)

The Windmill is a block added by Immersive Engineering. It is used to generate Redstone Flux (RF) when connected to a Kinetic Dynamo.

Building another Windmill of any type in close proximity (up to 7 blocks in front of it) will reduce its speed.

Содержание

Windmills (0.12-76 and earlier)

The amount of energy produced depends on the Windmill’s elevation and the weather.

The power output can be doubled by crafting it into an Improved Windmill.

Power output

Power output (RF/tick)
Elevation Windmill Improved Windmill
Clear Rain Thunder Clear Rain Thunder
0–69 4 5 8 8 10 16
70–100 12 16 25 24 32 50
101–150 15 20 31 30 40 62
151–200 18 25 38 36 50 76
201+ 25 33 50 50 66 100

Windmills (0.12-77 and later)

The amount of energy produced no longer depends on the elevation of the Windmill, but rain and thunder still increase power production.

The power output can be improved by using a Windmill Sail on the hub to cover a single blade in fabric. The Windmill reaches maximum output once all 8 blades are improved this way.

Источник

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